![]() ![]() By constructing specific buildings or researching certain techs, you unlock territories held by the Pharaoh. One of Memnon’s unique mechanics is called Pharaoh’s Servant. Needless to say, he became my Antagonist later in the campaign. It did happen so frequently that Odysseus, who was the only Greek leader not at war with me, swooped in to capture those lands. Razing nets a lot of resources, subsequently turning cities into free real estate that can be colonized by the AI. As a horde faction akin to Penthesilea of the Amazons, Memnon’s armies cannot occupy settlements (only sacking and razing are allowed). ![]() Amulet of Kings and Ganossa for advices and help regarding mod issues.I found Memnon’s campaign in Total War Saga: Troy – Rhesus & Memnon more engaging than Rhesus’. Crimson, Eruner, Rico, revanhchismo, JonnyPlaysTroy, Lucifer, Ulfhedinn, Il-Khan of Persia, Horbake, Jean Danjou and Teusaquillo for unit/heroes/campaign testing and general feedback. Amulet of Kings - for letting me using his mod as a base for my mod. Phase XVII - Playable Aegaan Pelasgians and Perrhaebi in the campaign. Planned features in the future (they can change): Aegaan Pelasgians - Pelasgians - Deiphobos New playable factions in custom battles only: Lycomedes' Dolopians - Aeolians - Lycomedes ![]() Changes to AI to make AI recruit better units. Autoresolve bonus to all playable AI factions (only in AI vs AI battles) Early game generic missions for new factions. 16 new Epic Missions chains (160 new missions and dilemmas). ![]() Playable 2 new factions in custom battles only. Playable 16 new factions in campaign and custom battles. ![]()
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